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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FRuntimeResampler
| Name | ResamplingParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/RuntimeResampler.h |
| Include Path | #include "DSP/RuntimeResampler.h" |
Syntax
struct ResamplingParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputAudio | TConstArrayView< const float * > | DSP/RuntimeResampler.h | ||
| InputStride | int32 | DSP/RuntimeResampler.h | ||
| NumInputFrames | int32 | DSP/RuntimeResampler.h | ||
| NumOutputFrames | int32 | DSP/RuntimeResampler.h | ||
| OutNumInputFramesConsumed | int32 | DSP/RuntimeResampler.h | ||
| OutNumOutputFramesProduced | int32 | DSP/RuntimeResampler.h | ||
| OutputAudio | TConstArrayView< float * > | DSP/RuntimeResampler.h | ||
| OutputStride | int32 | DSP/RuntimeResampler.h |