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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FRuntimeResampler
| |
|
| Name |
ResamplingParameters |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/RuntimeResampler.h |
| Include Path |
#include "DSP/RuntimeResampler.h" |
Syntax
struct ResamplingParameters
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InputAudio |
TConstArrayView< const float * > |
|
DSP/RuntimeResampler.h |
|
| InputStride |
int32 |
|
DSP/RuntimeResampler.h |
|
| NumInputFrames |
int32 |
|
DSP/RuntimeResampler.h |
|
| NumOutputFrames |
int32 |
|
DSP/RuntimeResampler.h |
|
| OutNumInputFramesConsumed |
int32 |
|
DSP/RuntimeResampler.h |
|
| OutNumOutputFramesProduced |
int32 |
|
DSP/RuntimeResampler.h |
|
| OutputAudio |
TConstArrayView< float * > |
|
DSP/RuntimeResampler.h |
|
| OutputStride |
int32 |
|
DSP/RuntimeResampler.h |
|