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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FLateReflectionsFast
Description
Create reverberation in OutSamples based upon InSamples. OutSamples is a 2 channel audio buffer no matter the value of InNumChannels. OutSamples is mixed with InSamples based upon gain.
| Name | ProcessAudio |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LateReflectionsFast.h |
| Include Path | #include "DSP/LateReflectionsFast.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/LateReflectionsFast.cpp |
void ProcessAudio
(
const FAlignedFloatBuffer & InSamples,
const int32 InNumChannels,
FAlignedFloatBuffer & OutLeftSamples,
FAlignedFloatBuffer & OutRightSamples
)