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Settings for creating an IFFTAlgorithm.
| Name | FFFTSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/FFTAlgorithm.h |
| Include Path | #include "DSP/FFTAlgorithm.h" |
Syntax
struct FFFTSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bArrays128BitAligned | bool | If true, the algorithm expects input & ouput arrays to be 128bit aligned. | DSP/FFTAlgorithm.h | |
| bEnableHardwareAcceleration | bool | If true, hardware accelerated algorithms are valid. | DSP/FFTAlgorithm.h | |
| Log2Size | int32 | Log2Size of FFT algorithm. | DSP/FFTAlgorithm.h |