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Delay settings of 4 channel feedback delay network.
| Name | FFDNDelaySettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/FeedbackDelayNetwork.h |
| Include Path | #include "DSP/FeedbackDelayNetwork.h" |
Syntax
struct FFDNDelaySettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| APF0DelayNumSamples | int32 | Number of samples for delay line 0. | DSP/FeedbackDelayNetwork.h | |
| APF1DelayNumSamples | int32 | Number of samples for delay line 1. | DSP/FeedbackDelayNetwork.h | |
| APF2DelayNumSamples | int32 | Number of samples for delay line 2. | DSP/FeedbackDelayNetwork.h | |
| APF3DelayNumSamples | int32 | Number of samples for delay line 3. | DSP/FeedbackDelayNetwork.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FFDNDelaySettings DefaultLeftDelays
(
float InSampleRate |
Default delay line settings for left channel. | DSP/FeedbackDelayNetwork.h | |
static FFDNDelaySettings DefaultRightDelays
(
float InSampleRate |
Default delay line settings for right channel. | DSP/FeedbackDelayNetwork.h |