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| Name | FEnvelopeFollowerInitParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/EnvelopeFollower.h |
| Include Path | #include "DSP/EnvelopeFollower.h" |
Syntax
struct FEnvelopeFollowerInitParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnalysisWindowMsec | float | Number of milliseconds per a (root) mean squared window. | DSP/EnvelopeFollower.h | |
| AttackTimeMsec | float | The desired attack time in milliseconds. | DSP/EnvelopeFollower.h | |
| bIsAnalog | bool | Whether to model analog RC circuits or use digital models. | DSP/EnvelopeFollower.h | |
| Mode | EPeakMode::Type | Technique for measuring amplitude of input signal. | DSP/EnvelopeFollower.h | |
| NumChannels | int32 | Number of channels per a frame. | DSP/EnvelopeFollower.h | |
| ReleaseTimeMsec | float | The desired release time in milliseconds. | DSP/EnvelopeFollower.h | |
| SampleRate | float | Number of frames per a second. | DSP/EnvelopeFollower.h |