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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FDynamicsProcessor
Points in the knee used for lagrangian interpolation.
| Name | FKneePoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/DynamicsProcessor.h |
| Include Path | #include "DSP/DynamicsProcessor.h" |
Syntax
struct FKneePoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| X | float | DSP/DynamicsProcessor.h | ||
| Y | float | DSP/DynamicsProcessor.h |