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FConvolutionFactory creates convolution algorithms. It will choose hardware accelerated versions when they are available.
| Name | FConvolutionFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/ConvolutionAlgorithm.h |
| Include Path | #include "DSP/ConvolutionAlgorithm.h" |
Syntax
class FConvolutionFactory
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AnyAlgorithmFactory | const FName | This denotes that no specific IConvolutionAlgorithmFactory is desired. | DSP/ConvolutionAlgorithm.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TUniquePtr< IConvolutionAlgorithm > NewConvolutionAlgorithm
(
const FConvolutionSettings& InSettings, |
NewConvolutionAlgorithmCreates and returns a new ConvolutionAlgorithm. | DSP/ConvolutionAlgorithm.h |