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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FContiguousSparse2DKernelTransfo-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void TransformArray
(
TArrayView< const float > InView, |
Transforms the input array given the kernel. | DSP/FloatArrayMath.h | |
void TransformArray
(
TArrayView< const float > InView, |
Transforms the input array given the kernel. | DSP/FloatArrayMath.h | |
void TransformArray
(
const float* InArray, |
Transforms the input array given the kernel. | DSP/FloatArrayMath.h |
TransformArray(TArrayView< const float >, TArray< float > &)
Description
Transforms the input array given the kernel.
InView is the array to be transformed. It must have NumInElements_ number of elements. OutArray is the transformed array. It will have NumOutElements_ number of elements.
| Name | TransformArray |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/FloatArrayMath.h |
| Include Path | #include "DSP/FloatArrayMath.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/FloatArrayMath.cpp |
void TransformArray
(
TArrayView< const float > InView,
TArray< float > & OutArray
) const
TransformArray(TArrayView< const float >, FAlignedFloatBuffer &)
Description
Transforms the input array given the kernel.
InView is the array to be transformed. It must have NumInElements_ number of elements. OutArray is the transformed array. It will have NumOutElements_ number of elements.
| Name | TransformArray |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/FloatArrayMath.h |
| Include Path | #include "DSP/FloatArrayMath.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/FloatArrayMath.cpp |
void TransformArray
(
TArrayView< const float > InView,
FAlignedFloatBuffer & OutArray
) const
TransformArray(const float , float )
Description
Transforms the input array given the kernel.
InArray is the array to be transformed. It must have `NumInElements_ number of elements. OutArray is the transformed array. It must be allocated to hold at least NumOutElements.
| Name | TransformArray |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/FloatArrayMath.h |
| Include Path | #include "DSP/FloatArrayMath.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/FloatArrayMath.cpp |
void TransformArray
(
const float * InArray,
float * OutArray
) const