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Settings for block correlator
| Name | FBlockCorrelatorSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/BlockCorrelator.h |
| Include Path | #include "DSP/BlockCorrelator.h" |
Syntax
struct FBlockCorrelatorSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDoNormalize | bool | If true, autocorrelation values will be normalized to reduce bias introduced by block windowing. | DSP/BlockCorrelator.h | |
| Log2NumValuesInBlock | int32 | Logarithm base 2 of the number of values in a block. | DSP/BlockCorrelator.h | |
| WindowType | EWindowType | Audio window type to apply to input. | DSP/BlockCorrelator.h |