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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FAttackReleaseSmoother
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ProcessAudio
(
const float* InBuffer, |
Process channel interleaved data. | DSP/EnvelopeFollower.h | |
void ProcessAudio
(
const float* InBuffer, |
Process channel interleaved data. | DSP/EnvelopeFollower.h |
ProcessAudio(const float *, int32)
Description
Process channel interleaved data.
| Name | ProcessAudio |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/EnvelopeFollower.h |
| Include Path | #include "DSP/EnvelopeFollower.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/EnvelopeFollower.cpp |
void ProcessAudio
(
const float * InBuffer,
int32 InNumFrames
)
Parameters
| Name | Remarks |
|---|---|
| InBuffer | Interleaved channel data. |
| InNumFrames | Number of frames in InBuffer. |
ProcessAudio(const float , int32, float )
Description
Process channel interleaved data.
| Name | ProcessAudio |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/EnvelopeFollower.h |
| Include Path | #include "DSP/EnvelopeFollower.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/EnvelopeFollower.cpp |
void ProcessAudio
(
const float * InBuffer,
int32 InNumFrames,
float * OutBuffer
)
Parameters
| Name | Remarks |
|---|---|
| InBuffer | Interleaved input data. |
| InNumFrames | Number of frames in InBuffer. |
| OutBuffer | Output interleaved envelope data. Should be same size as InBuffer. |