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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FAlignedBlockBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAlignedBlockBuffer
(
const FAlignedBlockBuffer& CopyBuff |
DSP/AlignedBlockBuffer.h | ||
FAlignedBlockBuffer
(
int32 InSampleCapacity, |
Constructor. | DSP/AlignedBlockBuffer.h |
FAlignedBlockBuffer(const FAlignedBlockBuffer &)
| Name | FAlignedBlockBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AlignedBlockBuffer.h |
| Include Path | #include "DSP/AlignedBlockBuffer.h" |
FAlignedBlockBuffer
(
const FAlignedBlockBuffer & CopyBuff
)
FAlignedBlockBuffer(int32, int32, uint32, uint32)
Description
Constructor.
| Name | FAlignedBlockBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AlignedBlockBuffer.h |
| Include Path | #include "DSP/AlignedBlockBuffer.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/AlignedBlockBuffer.cpp |
FAlignedBlockBuffer
(
int32 InSampleCapacity,
int32 InMaxNumInspectSamples,
uint32 InByteAlignment,
uint32 InAllocByteAlignment
)