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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/IConvolutionAlgorithm
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/ConvolutionAlgorithm.h |
| Include | #include "DSP/ConvolutionAlgorithm.h" |
void ProcessAudioBlock
&40;
const float &42;const InSamples,
float &42;const OutSamples
&41;
Remarks
Process one block of audio.
InSamples is processed by the impulse responses. The output is placed in OutSamples.
InSamples - A 2D array of input deinterleaved audio samples. InSamples[GetNumAudioInputs()][GetNumSamplesInBlock()] OutSamples - A 2D array of output deinterleaved audio samples. OutSamples[GetNumAudioOutputs()][GetNumSamplesInBlock()]