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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FWindow
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AudioFFT.h |
| Include | #include "DSP/AudioFFT.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/AudioFFT.cpp |
void ApplyToBuffer
&40;
float &42; InBuffer
&41;
Remarks
Apply this window to InBuffer, which is expected to be an interleaved buffer with the same amount of frames and channels this window was constructed with.