Navigation
API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FSampleBufferReader
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/SampleBufferReader.h |
| Include | #include "DSP/SampleBufferReader.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/SampleBufferReader.cpp |
void SetScrubTimeWidth
&40;
const float InScrubTimeWidthSec
&41;
Remarks
Sets the scrub width. The sound will loop between the scrub width region and the current frame.