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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/Reverb.h |
| Include | #include "DSP/Reverb.h" |
Syntax
struct FPlateReverbSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Bandwidth | Frequency bandwidth of audio going into input diffusers. 0.999 is full bandwidth. | |
| float | Dampening | The amount of high-frequency dampening in plate feedback paths. | |
| float | Decay | The amount of decay in the feedback path. Lower value is larger reverb time. | |
| float | Density | The amount of diffusion in decay path. Larger values is a more dense reverb. | |
| float | Diffusion | Amount of input diffusion (larger value results in more diffusion) | |
| FEarlyReflectionsSettings | EarlyReflections | The settings for the early reflections part of the reverb. | |
| float | LateDelayMsec | Milliseconds for the predelay. | |
| float | LateGain | Initial attenuation of audio after it leaves the predelay. | |
| float | Wetness | The amount of output wetness of the reverb as a whole. |
Constructors
| Type | Name | Description | |
|---|---|---|---|