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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/ReverbFast.h |
| Include | #include "DSP/ReverbFast.h" |
Syntax
struct FPlateReverbFastSettings
Remarks
Settings for plate reverb.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bEnableEarlyReflections | Enables / Disables early reflections. | |
| bool | bEnableLateReflections | Enables / Disables late reflections. | |
| FEarlyReflectionsFastSettings | EarlyReflections | EarlyReflectionSettings controls the initial perceived echoes from a sound, modeling the first few orders of reflections from a sound source to the listener's ears. | |
| FLateReflectionsFastSettings | LateReflections | LateReflectionSettings controls the long tail diffused echo modeling the higher order reflections from a sound source to the listener's ears. | |
| EQuadBehavior | QuadBehavior | Set how reverb module generates reverb when there are 5 or more output channels. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FPlateReverbFastSettings& Other |
||
| bool | operator==
(
const FPlateReverbFastSettings& Other |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EQuadBehavior | EQuadBehavior describes how reverb is generated when there are 5 or more output channels. |