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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchSplitter
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
int32 PushAudio
&40;
const float &42; InBuffer,
int32 InNumSamples
&41;
Remarks
This call pushes audio to all outputs connected to this splitter. Only should be called from one thread.