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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchSplitter > API/Runtime/SignalProcessing/DSP/FPatchSplitter/AddNewPatch
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
FPatchOutputStrongPtr AddNewPatch
&40;
int32 MaxLatencyInSamples,
float InGain
&41;
Remarks
Adds a new output. Calling this is thread safe, but individual instances of FPatchOutput are only safe to be used from one thread. the returned FPatchOutputPtr can be safely destroyed at any point.