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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchSplitter > API/Runtime/SignalProcessing/DSP/FPatchSplitter/AddNewPatch
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
void AddNewPatch
&40;
const FPatchOutputStrongPtr & InPatchOutputStrongPtr
&41;
Remarks
Adds a new output. Calling this is thread safe, but individual instances of FPatchOutput are only safe to be used from one thread. the returned FPatchOutputPtr can be safely destroyed at any point.