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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchMixerSplitter
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
void ProcessAudio&40;&41;
Remarks
Mixes audio from all inputs and pushes it to all outputs. Should be called regularly.