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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchMixer
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
int32 PopAudio
&40;
float &42; OutBuffer,
int32 OutNumSamples,
bool bUseLatestAudio
&41;
Remarks
Mixes all inputs into a single buffer. This should only be called from a single thread. Returns the number of non-silent samples popped to OutBuffer.