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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FPatchMixer > API/Runtime/SignalProcessing/DSP/FPatchMixer/AddNewInput
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
| Include | #include "DSP/MultithreadedPatching.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
FPatchInput AddNewInput
&40;
int32 MaxLatencyInSamples,
float InGain
&41;
Remarks
Adds a new input to the tap collector. Calling this is thread safe, but individual instances of FPatchInput are only safe to be used from one thread.