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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FLinkwitzRileyBandSplitter
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LinkwitzRileyBandSplitter.h |
| Include | #include "DSP/LinkwitzRileyBandSplitter.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/LinkwitzRileyBandSplitter.cpp |
void ProcessAudioBuffer
(
const float * InBuffer,
FMultibandBuffer & OutBuffer,
const int32 NumFrames
)