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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FGrainDelay
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/GrainDelay.h |
| Include | #include "DSP/GrainDelay.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/GrainDelay.cpp |
void SynthesizeAudio
&40;
const int32 StartFrame,
const int32 EndFrame,
const float &42; InAudioBuffer,
float &42; OutAudioBuffer
&41;
Remarks
Synthesize audio in the given frame range from input audio. Writes to OutAudioBuffer.