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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FGrainDelay
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/GrainDelay.h |
| Include | #include "DSP/GrainDelay.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/GrainDelay.cpp |
void SetFeedbackAmount
&40;
float InFeedbackAmount
&41;
Remarks
Sets the feedback amount (how much output grain audio feeds into the delay line)