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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FEqualizer
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/EQ.h |
| Include | #include "DSP/EQ.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/EQ.cpp |
void ProcessAudioFrame
&40;
const float &42; InAudio,
float &42; OutAudio
&41;
Remarks
Processes the audio frame (audio frame must have channels equal to that used during initialization)