Navigation
API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FDynamicsProcessor > API/Runtime/SignalProcessing/DSP/FDynamicsProcessor/ProcessAudio
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/DynamicsProcessor.h |
| Include | #include "DSP/DynamicsProcessor.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/DynamicsProcessor.cpp |
void ProcessAudio
(
const float * InBuffer,
const int32 InNumSamples,
float * OutBuffer,
const float * InKeyBuffer,
float * OutEnvelope
)