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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP > API/Runtime/SignalProcessing/DSP/FBaseChannelFormatConverter
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AudioChannelFormatConverter.h |
| Include | #include "DSP/AudioChannelFormatConverter.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/AudioChannelFormatConverter.cpp |
static TUniquePtr< FBaseChannelFormatConverter > CreateBaseFormatConverter
(
const FInputFormat & InInputFormat,
const FOutputFormat & InOutputFormat,
TArrayView< const FChannelMixEntry > InMixEntries,
int32 InNumFramesPerCall
)
Remarks
Create a FBaseChannelFormatConverter A TUniquePtr to a FBaseChannelFormatConverter.
Parameters
| Name | Description |
|---|---|
| InInputFormat | The format of the input audio. |
| InOutputFormat | The desired output audio format. |
| InMixEntries | An array of mixing values to use to mix input audio to output audio. |
| InNumFramesPerCall | The number of frames used for each call to ProcessAudio. |