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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/DSP
References
| Module | SignalProcessing |
| Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h |
| Include | #include "DSP/Dsp.h" |
namespace Audio
{
static void Audio::GetStereoPan
(
const float InLinearPan,
float & OutLeft,
float & OutRight
)
}
Remarks
Calculates equal power stereo pan using sinusoidal-panning law and cheap approximation for sin InLinear pan is [-1.0, 1.0] so it can be modulated by a bipolar LFO