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Collection of multi-mono DSP algorithms. Although technically most of these are just setup to call the mono versions, there is enough boilerplate to warrant a single lib. Example Multi-mono-layout: [L][L][L][L][L][R][R][R][R][R], i.e. an entire channels worth of frames consecutively in memory, next to the next channel and so on.
Sliding Window implementation which enables ranged for loop iteration over sequential input buffers of varying length.
| Name | Audio::EDynamicsProcessorChannelLinkMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/DynamicsProcessor.h |
| Include Path | #include "DSP/DynamicsProcessor.h" |
Syntax
namespace Audio
{
enum EDynamicsProcessorChannelLinkMode
{
Disabled,
Average,
Peak,
Count,
}
}
Values
| Name | Remarks |
|---|---|
| Disabled | |
| Average | |
| Peak | |
| Count |