Navigation
API > API/Runtime > API/Runtime/SessionServices > API/Runtime/SessionServices/ISessionInstanceInfo
References
| Module | SessionServices |
| Header | /Engine/Source/Runtime/SessionServices/Public/ISessionInstanceInfo.h |
| Include | #include "ISessionInstanceInfo.h" |
bool PlayHasBegun() const
Remarks
Checks whether this instance has already begun game play. true if game play has begun, false otherwise.