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API > API/Runtime > API/Runtime/SessionMessages
Implements a message that is published in response to FSessionServicePing.
| Name | FSessionServicePong |
| Type | struct |
| Header File | /Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h |
| Include Path | #include "SessionServiceMessages.h" |
Syntax
USTRUCT ()
struct FSessionServicePong
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Authorized | bool | Indicates whether the pinging user is authorized to interact with this session. | SessionServiceMessages.h |
|
| BuildDate | FString | Holds the application's build date. | SessionServiceMessages.h |
|
| DeviceName | FString | Holds the name of the device that the application is running on. | SessionServiceMessages.h |
|
| InstanceId | FGuid | Holds the application's instance identifier. | SessionServiceMessages.h |
|
| InstanceName | FString | Holds the application's instance name. | SessionServiceMessages.h |
|
| PlatformName | FString | Holds the name of the platform that the application is running on. | SessionServiceMessages.h |
|
| SessionId | FGuid | Holds the identifier of the session that the application belongs to. | SessionServiceMessages.h |
|
| SessionName | FString | Holds the user defined name of the session. | SessionServiceMessages.h |
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| SessionOwner | FString | Holds the name of the user that started the session. | SessionServiceMessages.h |
|
| Standalone | bool | Indicates whether the application is the only one in that session. | SessionServiceMessages.h |
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