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API > API/Runtime > API/Runtime/SessionMessages
Session status messages Implements a message that contains a console log entry.
| Name | FSessionServiceLog |
| Type | struct |
| Header File | /Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h |
| Include Path | #include "SessionServiceMessages.h" |
Syntax
USTRUCT ()
struct FSessionServiceLog
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | SessionServiceMessages.h | ||
FSessionServiceLog
(
const FName& InCategory, |
Creates and initializes a new instance. | SessionServiceMessages.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Category | FName | Holds the log message category. | SessionServiceMessages.h |
|
| Data | FString | Holds the log message data. | SessionServiceMessages.h |
|
| InstanceId | FGuid | Holds the application instance identifier. | SessionServiceMessages.h |
|
| TimeSeconds | double | Holds the time in seconds since the application was started. | SessionServiceMessages.h |
|
| Verbosity | uint8 | Holds the log message's verbosity level. | SessionServiceMessages.h |
|