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API > API/Runtime > API/Runtime/Serialization
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
IStructSerializerBackend.h |
|
|
|
IStructSerializerBackend.h |
|
operator^=(EStructSerializerBackendFlags &, EStructSerializerBackendFlags)
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path |
#include "IStructSerializerBackend.h" |
EStructSerializerBackendFlags & operator^=
(
EStructSerializerBackendFlags & Lhs,
EStructSerializerBackendFlags Rhs
)
operator^=(EStructSerializerStateFlags &, EStructSerializerStateFlags)
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path |
#include "IStructSerializerBackend.h" |
EStructSerializerStateFlags & operator^=
(
EStructSerializerStateFlags & Lhs,
EStructSerializerStateFlags Rhs
)