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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IStructSerializerBackend.h | |||
| IStructSerializerBackend.h |
operator|=(EStructSerializerBackendFlags &, EStructSerializerBackendFlags)
| Name | operator|= |
| Type | function |
| Header File | /Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path | #include "IStructSerializerBackend.h" |
EStructSerializerBackendFlags & operator|=
(
EStructSerializerBackendFlags & Lhs,
EStructSerializerBackendFlags Rhs
)
operator|=(EStructSerializerStateFlags &, EStructSerializerStateFlags)
| Name | operator|= |
| Type | function |
| Header File | /Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path | #include "IStructSerializerBackend.h" |
EStructSerializerStateFlags & operator|=
(
EStructSerializerStateFlags & Lhs,
EStructSerializerStateFlags Rhs
)