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API > API/Runtime > API/Runtime/Serialization > API/Runtime/Serialization/FStructSerializerState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IStructSerializerBackend.h | |||
FStructSerializerState
(
void* InValuePtr, |
IStructSerializerBackend.h |
FStructSerializerState()
| Name | FStructSerializerState |
| Type | function |
| Header File | /Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path | #include "IStructSerializerBackend.h" |
FStructSerializerState()
FStructSerializerState(void , FProperty , EStructSerializerStateFlags)
| Name | FStructSerializerState |
| Type | function |
| Header File | /Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h |
| Include Path | #include "IStructSerializerBackend.h" |
FStructSerializerState
(
void * InValuePtr,
FProperty * InProperty,
EStructSerializerStateFlags InFlags
)