Navigation
API > API/Runtime > API/Runtime/RuntimeAssetCache > API/Runtime/RuntimeAssetCache/FRuntimeAssetCacheInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetAsynchronous
(
IRuntimeAssetCacheBuilder* CacheBuilder |
Asynchronously checks the cache. | RuntimeAssetCacheInterface.h | |
int32 GetAsynchronous
(
IRuntimeAssetCacheBuilder* CacheBuilder, |
Asynchronously checks the cache. | RuntimeAssetCacheInterface.h |
GetAsynchronous(IRuntimeAssetCacheBuilder *)
Description
Asynchronously checks the cache. If value is not found, builds entry using CacheBuilder and updates cache.
| Name | GetAsynchronous |
| Type | function |
| Header File | /Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h |
| Include Path | #include "RuntimeAssetCacheInterface.h" |
int32 GetAsynchronous
(
IRuntimeAssetCacheBuilder * CacheBuilder
)
Handle to worker.
Parameters
| Name | Remarks |
|---|---|
| CacheBuilder | Builder to produce cache key and in the event of a miss, return the data. |
GetAsynchronous(IRuntimeAssetCacheBuilder *, const FOnRuntimeAssetCacheAsyncComplete &)
Description
Asynchronously checks the cache. If value is not found, builds entry using CacheBuilder and updates cache.
| Name | GetAsynchronous |
| Type | function |
| Header File | /Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h |
| Include Path | #include "RuntimeAssetCacheInterface.h" |
int32 GetAsynchronous
(
IRuntimeAssetCacheBuilder * CacheBuilder,
const FOnRuntimeAssetCacheAsyncComplete & OnCompletionDelegate
)
Handle to worker.
Parameters
| Name | Remarks |
|---|---|
| CacheBuilder | Builder to produce cache key and in the event of a miss, return the data. |
| OnCompletionDelegate | Delegate to call when cache is ready. Delegate is called on main thread. |