Navigation
API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
template<typename VertexType, typename PixelType, typename GeometryType, typename RayTracingType, typename ComputeType>
struct TMeshProcessorShaders
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderRef< ComputeType > | ComputeShader | ||
| TShaderRef< GeometryType > | GeometryShader | ||
| TShaderRef< PixelType > | PixelShader | ||
| TShaderRef< VertexType > | VertexShader |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FMeshProcessorShaders |