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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/GlobalDistanceFieldReadback.h |
| Include | #include "GlobalDistanceFieldReadback.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.cpp |
void RequestGlobalDistanceFieldReadback
(
FGlobalDistanceFieldReadback * Readback
)
Remarks
- Retrieves the GPU data of a global distance field clipmap for access by the CPU
-
Currently only works with the highest res clipmap on the first updated view in the frame