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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/TessellationTable.h |
| Include | #include "TessellationTable.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/Nanite/TessellationTable.cpp |
namespace Nanite
{
FTessellationTable & Nanite&58;&58;GetTessellationTable
&40;
uint32 MaxTessFactor
&41;
}