Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/InstanceCulling > API/Runtime/Renderer/InstanceCulling/FInstanceCullingContext
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/InstanceCulling/InstanceCullingContext.h |
| Include | #include "InstanceCulling/InstanceCullingContext.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/InstanceCulling/InstanceCullingContext.cpp |
void SubmitDrawCommands
&40;
const FMeshCommandOneFrameArray & VisibleMeshDrawCommands,
const FGraphicsMinimalPipelineStateSet & GraphicsMinimalPipelineStateSet,
const FMeshDrawCommandOverrideArgs & OverrideArgs,
int32 StartIndex,
int32 NumMeshDrawCommands,
uint32 InstanceFactor,
FRHICommandList & RHICmdList
&41; const