Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/InstanceCulling > API/Runtime/Renderer/InstanceCulling/FInstanceCullingContext
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/InstanceCulling/InstanceCullingContext.h |
| Include | #include "InstanceCulling/InstanceCullingContext.h" |
Syntax
struct FMeshDrawCommandInfo
Remarks
Auxiliary info for each mesh draw command that needs submitting.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1U | bUseIndirect | Flag to indicate if using indirect or not. | |
| uint32: 31U | IndirectArgsOffsetOrNumInstances | Stores either the offset (in bytes) to the indirect args or the number of instances | |
| uint32 | InstanceDataByteOffset | Offset into per-instance buffer |