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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/IShadowInvalidatingInstances
Description
Add primitive for invalidation. Will add all the instances to the queue. Should be called from the render thread.
| Name | AddPrimitive |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/SceneRendererInterface.h |
| Include Path | #include "SceneRendererInterface.h" |
void AddPrimitive
(
const FPrimitiveSceneInfo * PrimitiveSceneInfo
)