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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/IComputeSystem
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ComputeSystemInterface.h |
| Include | #include "ComputeSystemInterface.h" |
void DestroyWorkers
(
FSceneInterface const * InScene,
TArray< IComputeTaskWorker * > & InOutWorkers
)
Remarks
Destroy any compute workers created by this system that are found the InOutWorkers array. Also remove them from the array.