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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneRendererInterface.h |
| Include | #include "SceneRendererInterface.h" |
DECLARE_UNIFORM_BUFFER_STRUCT(FSceneUniformParameters, RENDERER_API) namespace UE TRDGUniformBufferRef< FSceneUniformParameters > GetSceneUniformBufferRef
(
FRDGBuilder & GraphBuilder,
const FSceneView & View
)
Remarks
Public interface into FSceneRenderer. Used as the scope for scene rendering functions.