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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
| Include | #include "SceneRenderTargetParameters.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/SceneTextures.cpp |
FIntPoint GetSceneTextureExtentFromView
(
const FViewInfo & View
)
Remarks
Pass through to View.GetSceneTexturesConfig().Extent, useful in headers where the FViewInfo structure isn't exposed.