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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FVariableRateShadingImageManager
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/VariableRateShadingImageManager.h |
| Include | #include "VariableRateShadingImageManager.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/VariableRateShading/VariableRateShadingImageManager.cpp |
FRDGTextureRef GetVariableRateShadingImage
&40;
FRDGBuilder & GraphBuilder,
const FViewInfo & ViewInfo,
EVRSPassType PassType,
FVariableRateShadingImageManager::EVRSSourceType VRSTypesToExclude
&41;
Remarks
Get the combined VRS image for the specified view setup, target size/configuration, and application flags. May be run multiple times from different passes.