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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSimpleMeshDrawCommandPass > API/Runtime/Renderer/FSimpleMeshDrawCommandPass/BuildRenderingCommands
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SimpleMeshDrawCommandPass.h |
| Include | #include "SimpleMeshDrawCommandPass.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/SimpleMeshDrawCommandPass.cpp |
void BuildRenderingCommands
(
FRDGBuilder & GraphBuilder,
const FSceneView & View,
const FScene & Scene,
FInstanceCullingDrawParams & OutInstanceCullingDrawParams
)