Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FScreenPassVS
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include | #include "ScreenPass.h" |
DECLARE_EXPORTED_GLOBAL_SHADER
(
FScreenPassVS ,
RENDERER_API
)